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SCENE

2019

2018

7.x

FARO® Knowledge Base

Using the Oculus Rift with SCENE

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Quick Steps

  1. Connect headset and sensors to PC.
  2. Use Oculus app to calibrate headset.
  3. Open project in SCENE and click VR View on the Explore ribbon.

Overview

You can view a scan project with the Oculus Rift headset directly from SCENE. Follow these instructions to connect your Oculus Rift headset and view a project in SCENE. In order to view a project you will need to download and install the Oculus Rift app, Steam, and Steam VR. You will also need to create a project point cloud for the project.

Prepare

Please review this table before you begin to ensure your success.

Time to Complete 30 minutes
Skills Needed
  • General knowledge of Microsoft Windows
  • General computer skills
Prerequisites
  • Internet connection
  • Oculus Rift headset, sensors, controllers
  • Oculus App installed
  • Steam and Steam VR installed
  • An available HDMI port
  • Three available USB 3.0 ports
  • A minimum 3x3 ft play area (for headset calibration)
Supported Hardware

Oculus Rift

Setting up the Oculus Rift Headset

  1. Download and install the Oculus Rift app.
  2. Plug the HDMI and USB 3.0 Oculus Rift headset cables into your computer.
    Note: You will need a USB 3.0 port near the HDMI port. A USB 3.0 port has a blue interior. 
  3. Plug the Oculus sensor cables into USB 3.0 ports, and place the sensors 3 to 6 ft. apart with the reflective side pointing at the play area.
    Note: Make sure to remove the protective covering from the sensor lenses.
  4. Open the Oculus app.
  5. If the calibration process doesn't begin automatically, click Devices in the left menu, and in the Configure Rift drop-down menu, click Full Setup.
  6. Follow the on-screen instructions to calibrate your controllers, headset, and sensors.
    Note: If your Touch controllers are not added, turn on the controllers. Click Configure Rift and select Pair Touch.
  7. Download and install Steam and Steam VR.

Viewing a VR Project in SCENE

  1. Open the Oculus Rift app.
  2. Click Settings > General > Turn on Unknown Sources. This will allow the use of SCENE with the headset.
  3. Open SCENE.
  4. Open a registered project which contains a project point cloud.
    Note: For more information about creating a project point cloud click here. (When creating the project point cloud, use the Close Surfaces and Full Color Detail settings to generate a higher quality cloud.)
  5. From the Explore ribbon, click on VR View.

Navigation Controls

Fly Mode - Press the left thumbstick up to move up and down to move down. Press the left trigger to fly in the direction of the controller. Press harder to move faster.

Walk Mode - Use the left thumbstick to move at a consistent height.

Note: Use the Settings menu to switch between Fly and Walk mode.

Teleport - If you are prone to motion sickness, you can teleport within the scan to ease transitions. Click and hold the A button and use the right controller to highlight a spot within the scan with a blue circle. Release the A button to teleport to that location.

Control Window

When viewing a scan project, the left controller will display the control window. To select an item in the control window, use the right controller to point at an icon and press the right trigger to click it.

  •  - Save allows you to save current changes in the project.
  •  - Map displays an overhead map of the scan project with a yellow indicator marking your position within the scan.
  •  - Annotation displays any annotations attached to the scan project. Annotations must be added from the SCENE interface.
  •  - Measurement displays a list of measurements taken in the project.
    •  - View the corresponding measurement.
    •  - Delete a measurement.
      Note: To make a measurement, use the right controller to point to a start point within the scan project. Click the right trigger to begin measuring and click it again to stop.
  •  - Screenshot displays screenshots created within the scan project. 
    •  - View a screenshot location.
    •  - Delete a screenshot.
      Note: Press the right grip button to take a screenshot.
  •  - Camera Path displays the pre-existing camera path points in the project.
    •  - Jump to a camera path point location.
    •  - Delete a camera path point.
  •  - Settings displays basic settings for navigating the project.
    • Performance and point size - Adjust speed and quality to ease navigation.
    • Navigation Mode - Alternate between Fly and Walk modes.
    • Model visibility - Turn models on or off.
  •  - Help displays controller bindings.
  •  - Close hides the project menu. Click the Menu button  to view the menu again.